2. Market Problem

Despite the massive scale of the gaming industry, three core pain points persist:

1. High Barrier to Creation

Millions of players have brilliant ideas but lack the coding and 3D modeling skills to bring them to life. This means 99% of creative potential is never realized.

2. Long Development Cycles

Traditional game development takes months or years. This slow production model makes it impossible to react instantly to fast-moving Web3 cultural trends (e.g., Meme trends), resulting in missed market opportunities.

3. Siloed Assets & Dumb NPCs

  • Siloed Assets: Game assets are locked within specific titles and cannot be transferred or used across different worlds.

  • Static Interaction: Traditional NPCs rely on pre-written script trees, lacking true intelligence or the ability to form emotional connections with players.

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