2. Market Problem
Despite the massive scale of the gaming industry, three core pain points persist:
1. High Barrier to Creation
Millions of players have brilliant ideas but lack the coding and 3D modeling skills to bring them to life. This means 99% of creative potential is never realized.
2. Long Development Cycles
Traditional game development takes months or years. This slow production model makes it impossible to react instantly to fast-moving Web3 cultural trends (e.g., Meme trends), resulting in missed market opportunities.
3. Siloed Assets & Dumb NPCs
Siloed Assets: Game assets are locked within specific titles and cannot be transferred or used across different worlds.
Static Interaction: Traditional NPCs rely on pre-written script trees, lacking true intelligence or the ability to form emotional connections with players.
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